Showing posts with label Alamo. Show all posts
Showing posts with label Alamo. Show all posts

Tuesday

Shooting Gallery Game Drive District - 07/12/2019 Trip Notes

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This page last updated on 07/16/2019

(Fig. 01) Parking Lot and general areas with petroglyphs
Description of the Area: The Shooting Gallery Game Drive District is situated on the east flank of Badger Mountain and is an archaeological district rich in prehistoric rock art, hunting sites, and campsites. Studies of the area have shown that it was used as far back as 6,000 years ago, but, most intensively visited during the past 3,000 years, the site provides evidence that small groups of related households visited the area to hunt, gather wild plants, and to create rock art. Dart and arrow points, tool fragments, pottery sherds, and ground stone tools attest to Shooting Gallery's long use by family groups for hunting and harvesting plants. Two styles of rock art can be found at Shooting Gallery. The most common is Basin and Range tradition abstract and representational designs. The most commonly portrayed animal is bighorn sheep and Shooting Gallery contains one of the largest concentrations of bighorn sheep in Nevada. Hundreds of portrayals of this animal can be seen singly or in groups on Shooting Gallery's tuff outcrops (see side note). The second rock art style, the Pahranagat Anthropomorph, is found in small numbers at Shooting Gallery and is only found in Lincoln County. The Pahranagat Style is a schematic way of depicting people as either decorated rectangles (usually without heads) or as solid-pecked oval or rectangular forms that have hands with long fingers, a short line protruding from the top of the head and eyes indicated by negative space. Only the decorated rectangular type (or pattern-body anthropomorph [PBA] is found in the Shooting Gallery area. This style appears to have been made from around 3,000-800 years ago. Major concentrations of this style are found in Pahranagat Valley and the Mount Irish Archaeological District. For more detailed information on this area, refer to the previous page, Shooting Gallery Game Drive District (Summary Page).

Side Note - What is Tuff?: Tuff is an igneous rock that forms from the products of an explosive volcanic eruption. In these eruptions, the volcano blasts rock, ash, magma and other materials from its vent. This ejecta travels through the air and falls back to Earth in the area surrounding the volcano. If the ejected material is compacted and cemented into a rock, that rock will be called "tuff."
(Fig. 02)
Getting There: The map in (Fig. 02) shows the route we took to get to the site. We followed South Richardville Road for 1.3 miles to Curtis Canyon Road, and turned left (heading west). This now becomes Repeater Road. At 5.7 miles, turn left and ascend a very steep, winding road (note: Though this gravel road is well graded, lowest gear, 4x4 is advised from this point to the summit). Staying to the right, follow Repeater Road. At roughly 7 to 7.5 miles, stay to the right as you pass through a beautiful, quite green valley. This stretch offers some nice views east towards the Pahranagat Valley (Figs 03 thru 05). At 8.7 miles, there is an extreme reverse hair-pin (right-hand) turn onto Hilltop Road, a rough narrower road. This road will end in a fenced parking lot after another 0.3 miles (about a total of 9.0 miles from South Richardville Road.
(Fig. 03) Click to Enlarge
(Fig. 04) Click to Enlarge
(Fig. 05) Click to Enlarge
07/12/2019 Trip Notes: The diversity of the rock art found in this area is amazing. The 200 acres of of the tuff hillsides is a landscape covered with hundreds of rock art panels and elements. It records the mundane and ceremonial lives of ancient hunter-gatherers. Because there are no developed trails at the site, visitors are left to trudge through the hillsides in search of rock art, making it very difficult. However, a careful and thorough investigation of the area can reveal some unique petroglyphs. As a matter of fact, the Shooting Gallery contains one of the largest concentrations of bighorn sheep figures in southeastern Nevada. Because there were three of us on this visit, we tried to spread out in an effort to help insure that we didn't miss any sightings. As you can see from (Fig. 01) there are four identified areas with groupings of rock art. As a result we attempted to make a systematic approach of areas I & II. Leaving the parking area we hiked down to the wash below (Fig. 07) and headed to the spot designated as "Site I". For the purpose of creating this page, I have tried to group pictures of our findings by area. Because there were so many panels I have only included a selection of the better examples onto this page. The slideshow at the end of the page is inclusive of all the pictures I captured. Here are our findings.

(Fig. 06)
Shooting Gallery Site I: Climbing down from the parking area, we crossed the sagebrush flats in the wash (Fig. 07), and climbed up the west facing hillside to area 1. After maneuvering around the tuff boulders for considerable time we eventually came to the area considered to be the village site, area I. Once we located this area we found several possible places amongst the boulders that could have been used as places where several people could have inhabited them for short periods during their visits to the area (Figs. 08-10). Between here and the wash, I found several lithic scatters (Fig. B). Refer to side note on Lithic Scatter.

(Fig. A) Click to Enlarge
Side Note - Lithic Scatter: Lithic scatter are chips of stone left over while making arrowheads, scrapers, and other tools (Fig. A). These pieces consist entirely of lithic (i.e., stone) chipped stone debris. This is a common prehistoric site type that is contrasted to a cultural material scatter, which contains other or additional artifact types such as pottery or bone artifacts. It is usually flint because it is a hard, sedimentary cryptocrystalline form of the mineral quartz, categorized as the variety of chert that occurs in chalk or marly limestone. Flint was widely used historically to make stone tools. Being durable, flint (or other worked stone), usually survives. Despite their potential importance, scatter sites are generally neglected as an archaeological resource.
(Fig. B)
In archaeology, a lithic flake is a "portion of rock removed from an objective piece by percussion or pressure," and may also be referred to as a chip or spall, or collectively as debitage. The objective piece, or the rock being reduced by the removal of flakes, is known as a core. Once the proper tool stone has been selected, a percussor or pressure flaker (e.g., an antler tine) is used to direct a sharp blow, or apply sufficient force, respectively, to the surface of the stone, often on the edge of the piece. 
To date, many archaeologists regard the lithic reduction as the process of fashioning stones or rocks from their natural state into tools or weapons by removing some parts. Normally the starting point is the selection of a piece of tool stone that has been detached by natural geological processes, and is an appropriate size and shape. Flakes are often quite sharp, with distal edges only a few molecules thick when they have a feather termination. These flakes can be used directly as tools or modified into other utilitarian implements, such as spokeshaves and scrapers Many archaeological industries are identified almost entirely by the lithic analysis of the precise style of their tools and the chaîne opératoire of the reduction techniques they used.em as so disturbed and damaged that they are rarely worthy of detailed attention. 
The tuff boulders on the rock walls surrounding the open camp area were covered with a variety of pertroglyphs. We were unable to locate the tinaja that was reported to hold water long into the summer. After taking dozens of pictures of petroglyphs, we decided to move on to the next area (Site II), WPs 4 & 5 on (Fig. 06). It appeared that this area was located roughly 50 feet to the west and required climbing up an additional several hundred feet to reach. I found climbing the rough and slippery tuff boulders too difficult for my current limitations and decided to turn back, letting Bob and Ron continue. I hiked back down to WP 2 in the wash and waited for their return. Even though they did reach the site II area, they admitted that it was rather strenuous and took a lot out of them.

(Fig. 07)

(Fig. 08) Click to Enlarge
(Fig. 09) Click to Enlarge
(Fig. 10) Click to Enlarge

(Fig. 11) Click to Enlarge
(Fig. 12) Click to Enlarge
(Fig. 13) Click to Enlarge

(Fig. 14) Click to Enlarge
(Fig. 15) Click to Enlarge
(Fig. 16) Click to Enlarge
(Fig. 17)
Side Note on Petroglyphs in Figures 08 thru 17: (Figs. 08-10), pictures in the "village area"are examples three places where people could have spent night during their visits to the area. Obviously (Figs. 11 & 14), many panels contain jumbled mixtures of elements that defy explanation, while others (Fig. 12) clearly show elements of bighorn sheep, while others (Fig. 13, 15, 16) just make you wonder?  From pictures I've seen before, the element in (Fig. 17) may be indicative of a lizard. The other problem is that many panels have natural damage due to weather and other elements that make it impossible to see what the original element may have been intended. (Fig. 15) may have been trying to portray rain or a "flow" of water. The case is that without the ability to talk with the author, no one will ever really know the intended message.

Shooting Gallery Site II: Continuing to climb outward and upward, Bob and Ron eventually came to the are designated as Site II. This area is recognized as two of Shooting Gallery's better known petroglyphs, the Seven Sheep and the Starburst Deer. Because I did not hike to this area, Bob Croke and Ron Ziance took these pictures.

(Fig. 18)
(Fig. 19)
(Fig. 20)
(Fig. 21)

(Fig. 22)
(Fig. 23)
(Fig. 24)

(Fig. 25)
(Fig. 26)
(Fig. 27)
Side Note on Petroglyphs in Area II: The pictures in figures 18 through 27 are from Area II that were taken by Bob Croke. Though there are several petroglyphs containing bighorn sheep, the picture in (Fig. 18) is the best one in the area that is referred to as the "Seven Sheep", though I count more. The petroglyph in (Fig. 24) showing what appears to be three people holding hands is a very interesting element and one that is not very often portrayed. The last three pictures in (Figs. 25 thru 27) are of the "Starburst Deer". 
This unusual deer-like figure has several long lines radiating from its head and is perhaps the best known motif at the site. A small number of depictions of birds, which are very rare in Great Basin rock art, can also be found at the site. 
Throughout our day of hiking we had more than one opportunity to observe a variety of lizards. Today we captured pictures of a Collared Lizard (Great Basin Collared Lizard (Crotaphytus bicinctores) (Figs. 28 & 30) and another of a Zebra Tailed Lizard (Western Zebra Tailed Lizard (Callisaurus draconoides rhodostictus) (Fig. 29). Zebra-tailed lizards are very tolerant of extreme heat. Both times they exhibited the flight behavior typical of this species - wagging her striped tail as a distraction from her body, and even doing a push-up display in a warning not to come any closer. Don't know why the tongue of the Great Collared Zebra Lizard is sticking out in (Fig. 30). There didn't seem to be anything on the rock that he was interested in. Could it have been that he was just doing it to cool himself in the scorching heat.
(Fig. 28)
(Fig. 29) Great closeup taken by Robert Croke
(Fig. 30)
(Fig. 31) Click to Enlarge
Hot and quite exhausted from our hiking of the hillsides, we drove to the one of the picnic areas located along the Upper Lake of the Pahranagat National Wildlife Range. After a relaxing picnic lunch we decided to take one more short trip before heading home. We drove out onto the Old Buckhorn Road and Alamo Canyon Road to the large Delamar Dry Lake bed in search of some petroglyphs (Fig. 31). Although surrounded by rocky terrain with boulders and large outcroppings, these roads are not very rocky. Aside from a few washboard sections, it was very smooth for the entire drive. After about 12 miles of riding we came to the dry lake bed but only found one rock with some petroglyphs on it (Fig. 32).

(Fig. 32)
Side Note - Delamar Dry LakeDelamar Dry Lake is a dry lake bed located in the Dry Lake Watershed near Alamo in Lincoln County, Nevada. It is located on federal land administered by the Bureau of Land Management. Delamar Lake Landing Strip, established in 1943, was designated as an emergency landing site for the X-15. No structures were built there. The lake bed remains, but it is no longer maintained as an airport. During Flight 1-63-104 on May 6, 1966, an X-15 experienced an engine failure and landed at Delamar Dry Lake. The U.S. Air Force now refers to Delamar Dry Lake Bed as "Texas Lake" because of its resemblance to the state of Texas from the air.




Play a Slide Show
Clicking the picture-link below will open OneDrive in a new window and a folder containing 82 pictures taken on two trips to the Shooting Gallery Rock Art site. To view the show, click on the first picture in the folder and you will get the following menu bar:

Clicking the "Play slide show" will play a fullscreen window of the slide show.
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Note: Every attempt is made to provide accurate information, but occasionally depictions are inaccurate by error of mapping, navigation or cataloging. The information on this site is provided without any warranty, express or implied, and is for informational and historical purposes only.

Go Back to the previous page ... (Shooting Gallery Game Drive District (Summary Page)

Monday

Shooting Gallery Game Drive District (Summary Page)

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This page last updated on 07/15/2019

Introduction: As I began to discover more and more rock art sites during my hikes over these past several years, I have become witness to far too many examples of where persons had seemed fit to deface them with graffiti and other examples of damage. Eventually I realized that the sharing of my hiking adventures could have the potential to increase public exposure, and thereby increasing the possibility for even more damage. As a result, I decided to preface each of my rock art pages with the following information to help educate visitors about the importance of these fragile cultural resources. Before scrolling down, I implore you to READ the following ... as well as the linked page providing guidelines for preserving rock art.


Here are a few simple guidelines you can follow that will help to preserve these unique and fragile cultural resources that are part of our heritage. Guidelines for Preserving Rock Art. If you would like to learn more about the Nevada Site Stewardship Program, go to my page ... Nevada Site Stewardship Program (NSSP).
    
EFP-P1090107
(Fig. 01)
Directions: The Shooting Gallery Game Drive District is about 105 miles from Las Vegas at the end of a rugged, gravel and dirt road. Take the I-15 N/US-93 N toward Salt Lake City and travel about 22 miles to US-93 N exit, EXIT 64, toward Pioche/Ely. Turn left onto US-93 N and drive 73 miles to Alamo. About a mile past Alamo turn left onto South Richardville Road (Fig. 02). Follow South Richardville Road for 1.3 miles to Curtis Canyon Road, and turn left (heading west). After 0.4 miles, take a right at the fork in the road (there is a “dump site” sign to the left.) Follow the main road, despite various branches (Fig. 01). At approximately 5.3 miles where you will come upon a fenced, gate. If it is open, leave it open; if it is closed, open it, drive through, then close it (cattle grazing). This is Repeater Road. At 5.7 miles, turn left and ascend a steep, winding road (note: Though this gravel road is well graded, lowest gear, 4x4 is advised from this point on). Follow Repeater Road. At 6.6 miles, stay to the right. At 7.1 miles, stay to the right through the valley. At 8.7 miles, there is an extreme reverse hair-pin (right-hand) turn onto Hilltop Road, a narrower road. This road will end in a fenced parking lot after another 0.3 miles (about a total of 9.0 miles from South Richardville Road) where there is a parking area and register (Fig. 03).

(Fig. 02)
Site Description: The Shooting Gallery Game Drive District, or aka Shooting Gallery Rock Art Site, derives its name from archeological evidence that early pre-historic inhabitants created a system of rock arrangements and hunting blinds to channel game towards hunters. The combination of a narrow valley, seasonally-abundant water, and good grazing for large animals makes this area one of the few now-known "game drive" sites in greater Southern Nevada. The area is currently thought to have been inhabited from as early as 2,000 years ago to as late as 500 years ago by several different groups. The rock art found here is representative of the three distinct styles found within the Pahranagat Valley: The Great Basin Abstract Style, that is predominately abstract symbols (circles, grids, etc,); the Pahranagat Representational Style (bighorn sheep, deer and anthromorphs with rectangular bodies and solidly pecked out bodies and heads); and the Fremont Representational Style, that resembles the classic trapezoidal bodied anthromorphs and quadrupeds. Click here for more detailed information and photos about the petroglyphs at this site ... Ref - Shooting Gallery Game Drive District Rock Art.
(Fig. 03)

07/12/2019 Trip Notes
:
After an early 6 am start, Jim Herring, Bob Croke, Ron Ziance and I drove to Alamo to hike the Shooting Gallery Game Drive District rock art site in search of petroglyphs. We arrived at the parking lot around 9:30 am and began our hike to the area containing the rock art covered boulders. We then spent nearly three hours hiking the area taking hundreds of pictures. Click here for pictures and a description of this trip ... Shooting Gallery Game Drive District - 07/12/2019 Trip Notes.
                                    
12/16/2014 Trip Notes: Approximately five miles from US-93, Curtis Canyon Road begins to enter the mouth of Curtis Canyon (Fig. 01). After entering Curtis Canyon the road becomes what is called Repeater Road as it snakes its way up the East Pahranagat Range (Fig. 02), quickly climbing nearly 500 feet to an elevation of greater than 5,000 feet. Heading due south this road provides some outstanding views that peer down into the Pahranagat Valley (Figs. 04 & 05). Continuing to drive south on this road for another four miles eventually takes you to the parking area (Fig. 06) for the Shooting Gallery Game Drive District site. From the parking area we followed the path north down into the wash, where we passed a few yellow and brown BLM markers. Approximately 0.37-miles out, we climbed up the west side of wash. You will come to the first panel on a boulder field that stretches towards the base of the mountains and a rather deep, rocky ravine.  As you work your way west across the boulder field toward the steep rock filled canyon you will encounter nearly a dozen petroglyph panels on large boulders, some containing as many as two dozen symbols (Figs. 07 & 08).  As you can see from the collage in (Fig. 09), besides abstract symbols and many examples of zoomorphs of bighorn sheep, we also found some examples of anthropomorphs (human like figures). Unfortunately, bright sunlight on several of the panels we passed prevented us from capturing really good pictures. In addition to the rock art, we also found a boulder that contained what appeared to be some examples of grinding slicks (Fig. 10). Even though we spent several hours hiking in and around the large boulder field here (Fig. 11), we didn’t really have enough time to fully explore this area. Notice the large patch of moss on the rock below Harvey’s feet in (Fig. 11). Here is a close-up (Fig. 12). This was an amazing site that contained many more panels than we had expected. The fact is, there were some more panels indicated on the “guide” map that we had that we never got to see. We can’t wait to go back for another visit to see what else we can find. For even more information on the history of rock art in this geographical area, click the following link ... Ref - Understanding Nevada Rock Art.
EFP-P1090117
(Fig. 04)
EFP-P1090122-P1090123
(Fig. 05)
EFP-P1090189
(Fig. 06)
EFP-P1090134
(Fig. 07)
EFP-P1090187
(Fig. 08)
2014 Shooting Gallery Petroglyphs
(Fig. 09)
EFP-P1090159
(Fig. 10)
EFP-P1090153
(Fig. 11)
EFP2-P1090157
(Fig. 12)





Reference Materials:

Manuscript written by Kenneth C. Clarke

Tuesday

Ref - Shooting Gallery Game Drive District Rock Art

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This page last updated on 07/15/2019

(Fig. 01)

Great Basin
(Fig. 02)
Located inside the East Pahranagat Range alongside the Pahranagat Valley on the eastern side of Nevada (Fig. 01), the Shooting Gallery  Game Drive District rock art site falls within an area known as the Great Basin. Lying mostly in Nevada, the Great Basin is bordered by the Sierra Nevada on the west, the Columbia Plateau on the north, the Rocky Mountains on the northeast, the Colorado Plateau on the east, and the Mojave Desert on the south (Fig. 02). Over a thousand years, several distinct tribes have historically occupied the Great Basin; the modern descendants of which are still here today. They being the Western Shoshone, the Goshute, the Ute, the Paiute (often divided into Northern, Southern and Owens Valley), and the Washoe.
EFP-P1090129
(Fig. 03)
Even though many panels at this site show evidence of the effects of natural destruction; surface spalling (the flaking of surface patina) (Fig. 03), lichen growth, weather-related exposure and infrequent displacement and damage of images on boulders that have tumbled down the talus slopes from their original position, the majority of petroglyphs at this site remain in remarkable condition considering their age.


EFP-P1090187
(Fig. 04)
The centuries old pecking's and carvings found here include human stick figures, geometric shapes, animal symbols, circles, and seemingly random lines and squiggles (Fig. 04), that even the most brilliant archaeologists have been unable to decipher, and are a challenge to all who try to read them. These symbols, classified as Great Basin Abstract, consist of Curvilinear and Rectilinear Styles similar to Anasazi and Mogollon geometric designs, but different than the less complex, simple Archaic style. The meaning of Great Basin Curvilinear images is difficult to determine because each element may have a subjective meaning known only to the person or shaman who made it. Curvilinear and Rectilinear Motifs are the two most common abstract styles and are widely distributed throughout the Great Basin culture area.
              
EFP-P1090126
(Fig. 05)
Curvilinear Symbols: These are complicated abstract motifs consisting of rounded interconnected geometric shapes, spirals, concentric circles (Fig. 05), zigzags, meandering lines. These motifs are believed to be the oldest rock art in the southwest and may date to 8,000 BC. The circle in one form or another is the most common element.
EFP-P1090125
(Fig. 06)

Rectilinear Symbols: – These include abstract motifs similar to curvilinear except the elements are more square and rectangular, grids, rakes, dots (Fig. 06), cross hatches, zigzags, diamonds. It has been determined that these are younger than curvilinear, dating back to ca. 5000 BC.
Much of the abstract rock art here is attributed to the peoples from the Middle Archaic Period, from 4000-1500 BC, to the Late Archaic period. From 1500 BC to the period of contact with Euro-Americans in the nineteenth century, and primarily include the Anasazi and Fremont peoples, the ancestors of most modern Indian Peoples, the Utes and Paiutes, AD 1200 to AD 1880. Rock art created by the Anasazi also depict anthropomorphic and zoomorphic figures, spirit figures and symbols. The Anasazi petroglyphs exhibit a different style than the Fremont petroglyphs, and are quite different from each other. Many Fremont Style panels contain many of the most prevalent motifs: trapezoidal anthropomorphs, dot patterns, bighorn and spirals, as well as other unique elements.
                                     
When it comes to less common schematic and naturalistic depictions of humans (anthropomorphs), animals (zoomorphs), tools, weapons, and hunting scenes, these designs have particular resonance for contemporary observers as their “meaning” can, at one level, be inferred from simply identifying their subject and themes.
EFP-P1090142
(Fig. 07)
EFP-P1090167
(Fig. 08)
Zoomorphs: Bighorn sheep are by far the most common animal species depicted in Nevada rock art (Figs. 07 & 08). The distribution of bighorn sheep motifs is more pronounced in eastern and southern Nevada and, although present throughout the state, seems less common at sites in the north and the west. Other animals portrayed in rock art include deer, elk, lizards, coyotes, and mountain lions. The prominence of bighorn sheep in rock art perhaps attests to this animal’s symbolic importance in prehistoric cultural thought as it was not a staple of the prehistoric diet. Small mammals (rabbits, marmots, ground squirrels, etc.), were probably more important sources of meat and deer and antelope were also hunted. Plants, which at all times, made up the bulk of prehistoric diets, are very rarely identified in Nevada rock art.

(Fig. 09)
EP2-P1090160
(Fig. 10)
Anthropomorphs: Some stylized depictions of the human form are found that are regionally restricted in distribution and are formally distinct styles of anthropomorphs. In southern and eastern Nevada these are associated with archaeological remains of Fremont and Ancestral Puebloan cultures (ca. 1500-800 BP)-semi-horticultural cultures with variable reliance on harvesting of wild plants and animals.

The rock art of these cultures portrayed the human form variously as stick figures (Fig. 09), hourglass shapes, rectangular shapes, or as triangular bodies lacking legs. Often these forms have bodily adornment (headgear, “horns,” or jewelry), or internal decoration that might represent clothing. Uncertain in its age and cultural affiliations is the Pahranagat anthropomorph style, which is only found here in the Pahranagat Valley area of southeastern Nevada. Traditionally the style is dated to the late Middle and early Late Archaic based on associated archaeological remains and the fact that some figures wield atlatls. This style comprises two distinct types of anthropomorphs. One is a rectangular form internally decorated with grids, dots, or geometric motifs, “fringed” by short vertical lines. It often lacks a head but has stick-figure legs and short arms (Fig. 10) sometimes bearing an atlatl-like object. The second type has a solid-pecked ovoid or rectangular body, large eyes (indicated by using negative space), and a line protruding from its head; their arms are portrayed down-turned and with long fingers (Fig. 11).

EFP-P1090180
(Fig. 11)
Overall, based on the themes and subjects that can be identified in Nevada rock art, many have concluded that prehistoric artists were not trying to provide a simple reflection of their daily lives or the content of the natural worlds in which they lived. Nevada rock art is not “representational” in the sense that it is an art of the everyday; instead, it is an ideological presentation of how prehistoric peoples perceived their social and natural worlds, and presenting an imagined, idealized worldview that served the social needs of these cultures. It is commonly believed that many panels are spiritual in nature and represent the result of a Shaman’s vision quest in trying to find spiritual guidance and purpose as well as acting as a conduit to nature to bring rain and game during dry seasons. For even more information on the history of rock art in this geographical area, click the following link ... Understanding Nevada Rock Art.
                       
EFP-P1090179
(Fig. 12)
EFP-P1090144
(Fig. 13)
EFP-P1090186
(Fig. 14)
EFP-P1090163
(Fig. 15)
EFP-P1090133
(Fig. 16)
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